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Assault (1988 video game)
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Assault (1988 video game) : ウィキペディア英語版
Assault (1988 video game)

is a multi-directional shooter arcade game released by Namco in 1988 and licensed to Atari Games for US manufacture and distribution. It is the last Namco game that was licensed to Atari, even though their logo still appears on the Mejā Stadium scoreboard in ''World Stadium '89 Kaimakuban'' and '''90''.
What makes ''Assault'' unique is that the player's tank always points toward the top of the screen, and when the tank turns the entire playfield rotates around the tank. It can be interpreted as rotating the world rather than the tank. ''Assault'' made early use of hardware sprite scaling (preceded by at least Sega's Space Harrier in 1985) and may be the first game to use hardware rotation of sprites and the background.
==Description==
The player controls a futuristic tank, attacking the surface forces of an alien environment. The tank is controlled by two four-way joysticks. The standard movements, such as "forward" and "turn left", are executed in the same manner as those of other tank driving games, like ''Battlezone''. That is, the player pushes both joysticks away for "forward", pull the left joystick towards and push the right one away for "turn left". But since the joysticks are four-way, two other moves can be executed. Pushing both joysticks away from one another (i.e. the left to the left and the right to the right) causes the tank to rear up on its back end for a moment. When up in this position, the player can fire a lethal nuclear blast, instead of the standard shots when in the normal position. Afterwards, the tank returns to its standard stance. If both joysticks are pushed right or left, the tank shall roll (or "strafe") to that direction.
One additional innovation is the way the tank enters and exits the battlefield. The tank is airdropped from above. But instead of the tank falling down from the sky, the battlefield appeared to come up towards the tank. When a stage was cleared, the tank would raise above the surface and then drop through a hatch in the ground. These methods of entering and leaving reinforce the player-tank-centric approach of the game.
The player battles eleven waves of enemy forces (if its "SELECT" setting is set to "ON", the player can begin on Stage 6). After the final stage, the player is rewarded with a list of schematics of his or her tank (much like the ending for Namco's own ''Blazer''), and a final screen saying "Thanks for your play".

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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